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About
Michael Garcia
World/Environment/Prop Artist
New York
Adaptable | Dedicated | Team Player | Independent
My name is Michael Garcia I am a 3D video game artist with specialization in props, world building, environment art.
Currently an Environment Artist at Avalanche Studios
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Education
Art Institute of Phoenix
Bachelors of Arts
October 2006 – March 2010 • Phoenix, AZ
Obtained a Bachelors of Arts in Game art and Design. Specializing in 3D art and Animation.
Skills
3DS MaxMayaPhotoshopUnrealUnityZ-BrushSubstance PainterSubstance Designer
Experience
3D Artist Intern
Gyoza Games
July 2016 – Present • Austin, TX remote from Phoenix AZ
Create assets for mobile and VR projects
Generate game ready assets from High poly concepts
implement assets into unityInnovation Lab Designer
Center For Games & Impact, ASU
September 2013 – May 2015 • Arizona
Provide design, and art support for various projects. Such as game design, graphic arts, 3D assets, textures, photo editing for web content.
Senior 3D Modeler and Animator
Technical Training Professionals
September 2012 – November 2012 • Tempe, AZ
Created 3D models of power plants for training purposes.
Tester I
THQ, Quality Assurance Group
March 2010 – January 2012 • Phoenix, AZ
Tested various software titles for functional bugs, graphical errors for end user experience.
Student Tutor
EDMC, Art Institute of Phoenix
December 2009 – March 2010 • Phoenix, AZ
Assisted teachers in tutoring students in Unreal, 3DS Max and Maya, and Photoshop.
GDC Conference Associate
Game Developers Conference
San Francisco, CA
2011, 2012, 2013, 2014,
Specialties
3D Environments and PropsPaintingDrawingSculpting3D Modeling