Michael Garcia Environment Artist

Environment Artist

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  • About

    Michael Garcia

    World/Environment/Prop Artist

    New York

    Adaptable | Dedicated | Team Player | Independent


    My name is Michael Garcia I am a 3D video game artist with specialization in props, world building, environment art.

    Currently an Environment Artist at Avalanche Studios

  • Education

    Art Institute of Phoenix

    Bachelors of Arts

    October 2006 – March 2010 • Phoenix, AZ

    Obtained a Bachelors of Arts in Game art and Design. Specializing in 3D art and Animation.

    Skills

    3DS MaxMayaPhotoshopUnrealUnityZ-BrushSubstance PainterSubstance Designer

    Experience

    3D Artist Intern

    Gyoza Games

    July 2016 – Present • Austin, TX remote from Phoenix AZ

    Create assets for mobile and VR projects
    Generate game ready assets from High poly concepts
    implement assets into unity

    Innovation Lab Designer

    Center For Games & Impact, ASU

    September 2013 – May 2015 • Arizona

    Provide design, and art support for various projects. Such as game design, graphic arts, 3D assets, textures, photo editing for web content.

    Senior 3D Modeler and Animator

    Technical Training Professionals

    September 2012 – November 2012 • Tempe, AZ

    Created 3D models of power plants for training purposes.

    Tester I

    THQ, Quality Assurance Group

    March 2010 – January 2012 • Phoenix, AZ

    Tested various software titles for functional bugs, graphical errors for end user experience.

    Student Tutor

    EDMC, Art Institute of Phoenix

    December 2009 – March 2010 • Phoenix, AZ

    Assisted teachers in tutoring students in Unreal, 3DS Max and Maya, and Photoshop.

    GDC Conference Associate

    Game Developers Conference

    San Francisco, CA

    2011, 2012, 2013, 2014,

    Specialties

    3D Environments and PropsPaintingDrawingSculpting3D Modeling